3d Final outcomes
11-Second project showreel
Year 1, Mudbox showreel of my ‘apeman’ character for the animation project.
11-second animation showreel 2. Base texture is applied with three point lighting source.
3D version of a 2D game environment. Made in Maya using coloured three point lighting, in addition to the spotlights behind the windows. Also implemented god light/ light scattering to produce the visible light.
Halloween styled 3D models: pumpkin, gravestone and a lamp post/ sign post.
Final chess model
The original project was to simply make a chess set and board. I expanded on this by creating the an entire compartment that would hold the pieces, as well as provide draws for snacks and draw drinks holders.
Castle mock-up to expand on the corridor concept piece. Also planning on creating a beautiful garden courtyard with a balcony and spiral staircase to get there.
Learning how to model, texture and how to use Uv’s e.g. for different purposes and when you can use camera based Uv.